In the Arduino library, the Serial object has a method called “flush().” Often users go throwing it into programs without fully understanding what it does. It doesn’t help that it’s functionality changed when version 1.0 of the Arduino IDE was released.
Does Serial.flush() affect the Transmit Buffer or the Receive Buffer and when do you need to use it?
Having spent the past 6 years writing code for the Arduino platform, I’ve noticed a trend in myths from both newcomers and veteran users. Here are the Top 5 Myths I see come up on forums, in classes, and on IRC.
The seventh AddOhms TutorialCast has gone “live”. (Gone “uploaded” sounds wrong.) Being able to understand difference between an Arduino and a Pi is a critical point for many new electronics hobbyist. The boards seem so similar, but they are so different. AddOhms #7: Comparing the Arduino and Raspberry Pi
The Arduino is fast, humans are slow. When you push down a button, what seems like a single change to slow humans is really multiple presses to an Arduino. This is known as “bouncing.” Figure 1 is an oscilloscope screenshot showing what could happen when a button is pressed.
A popular LED project is the “Larson Scanner.” This scanner emulates the effect seen on KIT from Knight Rider and the Cylons in Battlestar Galactica. The code is usually written using “delay()” which means you can’t combine it with anything else. The following code could be put into a function, called periodically and allow your code to scan while doing other things.