A new project I have started working on involves the Apple IIgs. It was Apple’s last 16-bit (and 8-bit) computer. Inside are many application specific integrated circuits, or ASICs, that make the IIgs an extraordinary member of the Apple II family. One chip, in particular, is called the “MEGA-II.” This chip takes all of the individual logic chips from the original Apple II design and incorporates them into a single 84-pin PLCC.
The project I have in mind needs the MEGA-II. I need to design some printed circuit boards for it and a few other IIgs chips. That goal means I need at least one custom Kicad schematic symbol. I plan to create a custom library of Apple IIgs components.
Like other computers from the same era, complete schematics are available. However, they are not in a modern format. Since I need to create symbols for so many of the chips as it is, I may end up re-creating the entire IIgs schematic.
For now, here is the process I use to create custom KiCad schematic symbols and parts.
Continuing the DIY Arduino tutorial series, this AddOhms episode shows how to create a PCB in KiCad. I make a joke that the original design was a rectangle, which I found boring and pointless. So instead, I designed a triangle to give the board 3 points. Get it? Puns! I am calling it the Pryamiduino. To be honest, I found not having a constraint to be a problem. By forcing a specific board size and shape, many decisions were more manageable.
In the end, the video ended up more edited than I planned. KiCad is just so finicky and crashy that I could not make a coherent start to finish tutorial. At least, I could not work with a board at this level of complexity. Something simple like a 555 flasher would be easier to show from start to finish. I am planning some immediate follow-ups with quick tips on using KiCad. It is a frustrating suite of applications, but the results can be quite nice.
One of the last significant steps in a project is designing the custom PCB. This stage means creating a DIY Arduino board that is custom to the application. Two examples of my past projects are BinBoo, a Binary Clock, and Open Vapors, my reflow oven controller.
While working on a project for a friend, I got to thinking; it would be nice to have a checklist for circuit elements to include on a DIY Arduino board. In the early days, I forgot to add a filter cap to AREF, for example.
These tips are based on an 8-bit AVR design, like the ATmega328p chip. You could apply these tips to other 8-bit AVRs. Until now, I have not designed a custom board around a 32-Bit/ARM board. Though at only $16, I would be tempted to just solder the Teensy module directly to my finished board.
Below is a written list of items for a DIY Arduino checklist. If you’d like to see me design this board in KiCad, check out this AddOhms Tutorial.
A KiCad BOM is a list of all the parts your design is using. The term BOM, or bill-of-materials, is standard for supply chain management and does not just apply to electronics. KiCad’s eeschema has a BOM export feature. Unfortunately as of Version 4.0, this feature is still somewhat lacking. Given the limitations, here are some tips to take your KiCad BOM from Schematic to Mouser.
Spending a few extra minutes while capturing (drawing) your schematic thinking about your KiCad BOM can save you a ton of time later on. Moreover, as you build up a database of parts, these extra minutes turn into seconds. Here are a couple of ways to describe your parts, especially passive components, better while drawing schematics in KiCad.
The last time I looked at using an X-Carve for Printed Circuit Boards (PCBs), I created a demo board with EAGLE. Since then, I have learned more about using KiCad, the open source electronics CAD suite. While not a step-by-step tutorial, here is my rough KiCad to X-Carve PCB workflow. These are just the high-level steps, the tools necessary, and the settings I’ve discovered for each—so far.
Eventually, I will make this a more detailed KiCad to X-Carve PCB tutorial, so make sure you subscribe to my RSS feed for updates.
Here’s the Basic Steps:
- KiCad: Draw Board
- KiCad: Plot Gerbers
- KiCad: Generate Drills
- pcb2gcode: Generate G-code
- Text Editor: Clean Up G-code Files
- Camotics: Simulate G-code
- ChiliPeppr: Send G-code and control X-Carve
- X-Carve: Make the boards!