March 29, 2015
March 29, 2015
element14 is running a Design Challenge called Enchanted Objects. The idea is to add magic, or modern technology, into older objects, enchanting them. How could you turn an ordinary household object into something extraordinary?
You can see the content intro video here.
With my recent interest in retro-electronics, an entry by Jan Cumps caught my eye. He’s repaired a vintage record player (turntable) using an Arduino and Pulse Width Modulation (PWM) control. For more information on his work, the project page is here. Jan’s YouTube channel is at pitface123.
The (official) Arduino team has finally released the 1.6 version of the Arduino software. After being in the making for over 2 years, this release is an exciting one!
1.6 marks the end of split releases between the traditional 8-bit boards and ARM based boards. There’s some really cool features built-in, so keep reading to see my take on the good, the bad, and the ugly.
The Applied Power Electronics Conference 2015 (APEC 2015) celebrates its 25th year in Charlotte, NC. The conference opens on March 15, 2015 and is focused on power electronics. The schedule of technical sessions range from industry experts to students presenting research papers. APEC’s exhibit floor is usually packed with every vendor in the power electronics supply chain. This is one of the largest electrical engineering shows in North America—and I’m excited to announce I will be presenting in one of the industry sessions!
In this Rockwell Automation video you’ll learn all about their latest Encabulator technology. The presenter goes through each piece of the system expertly describing both its name and its function. Now, since this video is from 2008, it is a little bit older. And in today’s technological terms, may be difficult to understand.
(BTW, this is what you probably sound like when you try to explain your projects to your friends.)
Recently I’ve been expanding my retro game collection to include game cartridges imported from Japan. The problem is that I don’t have Japanese game systems (yet). So I’m creating an open source adapter to convert Famicom carts to the NES. Before I submit the PCB to OSH Park, I’m going to run through this PCB Checklist to make sure I don’t forget something silly.
This PCB checklist is something I’ve built over my years of creating boards. If you’ve got tips from your own list, don’t forget to leave a comment letting us know.
The concepts on this list will apply to almost any PCB software. The tips I give relate to EAGLE, since that is what I use most often. Feel free to comment to add tips for other design software like upverter.com or KiCad.